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	<title type="html"><![CDATA[Faldon Forums - Bug Board]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/forum/2/"/>
	<updated>2026-05-25T03:02:46Z</updated>
	<generator>PunBB</generator>
	<id>https://www.faldon.org/</id>
		<entry>
			<title type="html"><![CDATA[Unknown failure reason upon trying to log in.]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7825/new/posts/"/>
			<summary type="html"><![CDATA[<p>Here we go again... staying logged in for now.</p>]]></summary>
			<author>
				<name><![CDATA[xZIEGENx]]></name>
				<uri>https://www.faldon.org/user/1359/</uri>
			</author>
			<updated>2026-05-25T03:02:46Z</updated>
			<id>https://www.faldon.org/topic/7825/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Help Im a Skeleton....]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7822/new/posts/"/>
			<summary type="html"><![CDATA[<p>All the sudden I am a skeleton... No dawg not nice.</p>]]></summary>
			<author>
				<name><![CDATA[Hippy]]></name>
				<uri>https://www.faldon.org/user/1359/</uri>
			</author>
			<updated>2026-05-19T16:39:26Z</updated>
			<id>https://www.faldon.org/topic/7822/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Hotkeys not deselecting]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7818/new/posts/"/>
			<summary type="html"><![CDATA[<p>Once you load a hotkey in the game you cannot deselect it if you left or right click it activates the skill or consumes the item... you can still overwrite the hotkey by placing another spell skill or item but it seems you can&#039;t wipe it.</p>]]></summary>
			<author>
				<name><![CDATA[Hippy]]></name>
				<uri>https://www.faldon.org/user/1359/</uri>
			</author>
			<updated>2026-05-09T19:47:23Z</updated>
			<id>https://www.faldon.org/topic/7818/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Test Server]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7816/new/posts/"/>
			<summary type="html"><![CDATA[<p>Hey,</p><p>I think the Test-Server is down. My game allways crashes wenn i try to login.</p><p>Greets</p>]]></summary>
			<author>
				<name><![CDATA[magic Monky]]></name>
				<uri>https://www.faldon.org/user/2343/</uri>
			</author>
			<updated>2026-05-08T04:41:32Z</updated>
			<id>https://www.faldon.org/topic/7816/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Bots]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7806/new/posts/"/>
			<summary type="html"><![CDATA[<p>Just wanted to give you a heads up and let you know that your packet protection has been broken and people are teleporting across the map, auto attacking and auto collecting items more effectively than they were the first time you fixed it.&nbsp; I was having items pulled from me across the map and through walls by botting players - the effective range of the item collecting is huge and the bots teleport through walls faster than the last set of ai generated bots.</p>]]></summary>
			<author>
				<name><![CDATA[Xixao Mage]]></name>
				<uri>https://www.faldon.org/user/78/</uri>
			</author>
			<updated>2026-03-19T23:10:00Z</updated>
			<id>https://www.faldon.org/topic/7806/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Mini Map - Ping Showing Player Location]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7804/new/posts/"/>
			<summary type="html"><![CDATA[<p>You can repeatedly use the mini-map&#039;s ping feature to view far away areas. There seems to be a distance limit for showing the radar blips of NPCs and monsters, but it will show player blips.</p><p>This seems exploitable, because you can remotely scan around the map to locate players.</p><p><span class="postimg"><img src="https://i.ibb.co/q3b2b9fP/Ping.png" alt="https://i.ibb.co/q3b2b9fP/Ping.png" /></span></p>]]></summary>
			<author>
				<name><![CDATA[Master Wu]]></name>
				<uri>https://www.faldon.org/user/4/</uri>
			</author>
			<updated>2026-03-19T02:12:01Z</updated>
			<id>https://www.faldon.org/topic/7804/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Loading a specific script crashes client, possible encoding issue?]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7805/new/posts/"/>
			<summary type="html"><![CDATA[<p>So I tried loading the spectre20 script, but when I do it crashes the client. Could it be due to some encoding issue? The script contains the text piña colada.</p>]]></summary>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2026-03-16T20:58:36Z</updated>
			<id>https://www.faldon.org/topic/7805/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Invisible ~view tiles no longer work]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7799/new/posts/"/>
			<summary type="html"><![CDATA[<p>This has been an issue for a long time in new client. The first floor tile used to be invisible (until you used ~view). We used that to trigger the &#039;inside a building&#039;-effect to stop rendering the higher z levels. With big buildings it&#039;s not always easy to navigate behind them, or find doors etc. </p><p>Would be great if that could be restored (or replaced with an equivalent).</p>]]></summary>
			<author>
				<name><![CDATA[Mr Spy]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2026-03-16T19:21:47Z</updated>
			<id>https://www.faldon.org/topic/7799/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Removed tiles remain visible in map editor]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7791/new/posts/"/>
			<summary type="html"><![CDATA[<p>Sometimes when removing tiles (floor, wall) the tiles remain visible. Scrolling the camera around (i.e. making sure the edits are out of viewport) and back will show the correct state. Seems to happen more when editing on Z 1+.</p>]]></summary>
			<author>
				<name><![CDATA[Beet]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2026-03-07T19:37:38Z</updated>
			<id>https://www.faldon.org/topic/7791/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Raid Bonus XP]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7797/new/posts/"/>
			<summary type="html"><![CDATA[<p>I was disconnected during a raid and relogged in time for the end of raid must have had 100 kills and only got the bonus xp for the 3 kills after relog... it didnt used to do that.</p>]]></summary>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/1359/</uri>
			</author>
			<updated>2026-03-06T15:37:08Z</updated>
			<id>https://www.faldon.org/topic/7797/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Fading monster]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7788/new/posts/"/>
			<summary type="html"><![CDATA[<p>When you turn parental controls on for no blood and gore, mob death becomes a drawn out process where the monster will fade away for several seconds after death. This is particularly annoying since they can still be attacked and will impede movement after death, makes it difficult to know when it is actually dead. Would be nice if they just disappear upon death</p>]]></summary>
			<author>
				<name><![CDATA[Beet]]></name>
				<uri>https://www.faldon.org/user/7969/</uri>
			</author>
			<updated>2026-03-04T15:51:04Z</updated>
			<id>https://www.faldon.org/topic/7788/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Bank chest in icy wolf area not working]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7793/new/posts/"/>
			<summary type="html"><![CDATA[<p>Just noticed the bank chest in icy wolves not working... the one in Bengal beach is working... have not checked other ones dires was working the other day.</p>]]></summary>
			<author>
				<name><![CDATA[Mr Spy]]></name>
				<uri>https://www.faldon.org/user/1359/</uri>
			</author>
			<updated>2026-02-28T22:30:51Z</updated>
			<id>https://www.faldon.org/topic/7793/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Tileset issue: White marble & brick - can't select all tiles]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7787/new/posts/"/>
			<summary type="html"><![CDATA[<p>The White marble &amp; brick doesn&#039;t allow for picking the alternative tiles (corners and walls etc. from various viewpoints).</p>]]></summary>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2026-02-17T21:09:36Z</updated>
			<id>https://www.faldon.org/topic/7787/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[^session_flags no longer correctly reset]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7780/new/posts/"/>
			<summary type="html"><![CDATA[<p>The previous behavior of flags prefixed with ^ was that they would reset when a player logged off. </p><p>Currently it does not appear to always do this, leading to subtle bugs.</p>]]></summary>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2026-02-02T13:44:59Z</updated>
			<id>https://www.faldon.org/topic/7780/new/posts/</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Citizenship]]></title>
			<link rel="alternate" href="https://www.faldon.org/topic/7776/new/posts/"/>
			<summary type="html"><![CDATA[<p>C server may be down. I purchased C an hr or so ago still waiting for it to come through.</p>]]></summary>
			<author>
				<name><![CDATA[Grimace]]></name>
				<uri>https://www.faldon.org/user/7985/</uri>
			</author>
			<updated>2026-01-02T22:47:57Z</updated>
			<id>https://www.faldon.org/topic/7776/new/posts/</id>
		</entry>
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