<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Faldon Forums - Clickclickclickclick...pant pant... or macromacro]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/4900/"/>
	<updated>2009-05-08T23:27:38Z</updated>
	<generator>PunBB</generator>
	<id>https://www.faldon.org/topic/4900/</id>
		<entry>
			<title type="html"><![CDATA[Re: Clickclickclickclick...pant pant... or macromacro]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/62217/#p62217"/>
			<content type="html"><![CDATA[<p>Would be nice but not possible with the current client.</p>]]></content>
			<author>
				<name><![CDATA[Mr Spy]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2009-05-08T23:27:38Z</updated>
			<id>https://www.faldon.org/post/62217/#p62217</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Clickclickclickclick...pant pant... or macromacro]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/62215/#p62215"/>
			<content type="html"><![CDATA[<p>I would also like my character to continue doing an action once I tell him to do one.&nbsp; For example, I tell my character to mine a location.&nbsp; He takes a swing and gets some type of ore.&nbsp; You have to keep repeating this until there is no more ore at that location then move on to another one.&nbsp; <br />What I would like to see is: once I tell my character to mine a location, he keeps swinging away until there is no more ore at that location.&nbsp; Then it would be up to me to find another location for him to mine.&nbsp; Once I find a spot of ore again, he would keep mining until that spot is depleted.&nbsp; Then I find another location and so on.<br />For trees, I would click on a tree and he swings away until it is hacked to pieces.&nbsp; Then I would click on another tree and he would do the same.&nbsp; </p><p>If someone or a monster comes along and attacks my character while he is mining/lumberjacking/fishing/etc, he would stop doing whatever action he is currently doing.</p><p>This way would allow you to click less, but still require that you be there.&nbsp; Personally, I don&#039;t believe in using any kind of macro or helper program but think of my poor hand and mouse button <img src="https://www.faldon.org/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><br /><p>It would be similar to the way you make things-you tell your character to make 10 of something and he/she does.&nbsp; Only this time your character does the action until the resource runs out at the location.</p>]]></content>
			<author>
				<name><![CDATA[Peter1x9]]></name>
				<uri>https://www.faldon.org/user/409/</uri>
			</author>
			<updated>2009-05-08T20:11:47Z</updated>
			<id>https://www.faldon.org/post/62215/#p62215</id>
		</entry>
</feed>
