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	<title type="html"><![CDATA[Faldon Forums - rep]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/5205/"/>
	<updated>2010-05-02T18:33:28Z</updated>
	<generator>PunBB</generator>
	<id>https://www.faldon.org/topic/5205/</id>
		<entry>
			<title type="html"><![CDATA[Re: rep]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/64806/#p64806"/>
			<content type="html"><![CDATA[<p>Yeah thank god you and tareim are gone <img src="https://www.faldon.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[OreoTyler]]></name>
				<uri>https://www.faldon.org/user/3967/</uri>
			</author>
			<updated>2010-05-02T18:33:28Z</updated>
			<id>https://www.faldon.org/post/64806/#p64806</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: rep]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/64803/#p64803"/>
			<content type="html"><![CDATA[<p>i&#039;d rather tank lothar for doing geg and getting rid of you... cause there are much better GM&#039;s that can work on it now.&nbsp; THANKS TIM!</p><p>~orig cannabis420!</p>]]></content>
			<author>
				<name><![CDATA[royal pain]]></name>
				<uri>https://www.faldon.org/user/1544/</uri>
			</author>
			<updated>2010-05-01T18:32:31Z</updated>
			<id>https://www.faldon.org/post/64803/#p64803</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: rep]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/64772/#p64772"/>
			<content type="html"><![CDATA[<p>Also, I&#039;d just like to point out that before I was deGmed I had an &quot;evil&quot; town (to complement Crovax&#039;s &quot;good&quot; town) that was already complete, and I was like 40% of the way through scripting the NPCs for that town.&nbsp; The things you are describing (plus plenty more) are exactly what Crov and I were planning at the time.</p><p>You can thank Lothar for it never being completed.</p>]]></content>
			<author>
				<name><![CDATA[Mumblee]]></name>
				<uri>https://www.faldon.org/user/15/</uri>
			</author>
			<updated>2010-04-28T16:32:17Z</updated>
			<id>https://www.faldon.org/post/64772/#p64772</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: rep]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/64771/#p64771"/>
			<content type="html"><![CDATA[<p>You used to get&nbsp; rep for things other than pvp.&nbsp; Using the healing skill got you good rep, and casting burning rain got you evil rep, for example.</p>]]></content>
			<author>
				<name><![CDATA[Mumblee]]></name>
				<uri>https://www.faldon.org/user/15/</uri>
			</author>
			<updated>2010-04-28T16:29:35Z</updated>
			<id>https://www.faldon.org/post/64771/#p64771</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: rep]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/64756/#p64756"/>
			<content type="html"><![CDATA[<p>Not sure that I see any reason behind adding a reputation system for anything other than good or evil since there are already titles available specifically for religions and skills.</p><p>However, you do bring up a good point that there should be an alternative method to gaining reputation other than PvP.&nbsp; I think it would be a fun idea to have reputation gained through various quests that are supplied in towns that are dedicated to either good or bad reputations.</p><p>In this system, you could have three types of towns: neutral, good and evil.&nbsp; The neutral towns would be like Valour and Midgard where it&#039;s more of a social hub where you have the option to aura and just hang out if you choose to.&nbsp; The rep dedicated towns would supply rep quests and rewards and would contain NPCs that are hostile to anyone of the opposing rep.&nbsp; </p><p>This would allow the implementation of fun mechanics such as town sieges and stuff where you have a quest to kill a specific NPC(such as the Mayor or whatever) in the town in order to gain rep while the opposing side defends the town.&nbsp; This would create actual factions out of the two reps(instead of just being purely cosmetic like it is at the moment) and provide dynamic and fun PvP.</p><p>Of course, in order for this to work, it would require the party system being reworked(something that is long overdue and I&#039;m sure I&#039;ll rant about at a later date) in such a way that players in a party can share credit for quest kills.</p>]]></content>
			<author>
				<name><![CDATA[pennywise]]></name>
				<uri>https://www.faldon.org/user/78/</uri>
			</author>
			<updated>2010-04-27T17:33:40Z</updated>
			<id>https://www.faldon.org/post/64756/#p64756</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: rep]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/64746/#p64746"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>l33th4ckz wrote:</cite><blockquote><p>Terrible idea</p></blockquote></div><p>lol cute, no reason... is this revenge for me shooting your lame ass ideas down legit?&nbsp; &nbsp;<img src="https://www.faldon.org/img/smilies/lol.png" width="15" height="15" alt="lol" /></p>]]></content>
			<author>
				<name><![CDATA[royal pain]]></name>
				<uri>https://www.faldon.org/user/1544/</uri>
			</author>
			<updated>2010-04-27T04:45:46Z</updated>
			<id>https://www.faldon.org/post/64746/#p64746</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: rep]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/64739/#p64739"/>
			<content type="html"><![CDATA[<p>Terrible idea</p>]]></content>
			<author>
				<name><![CDATA[l33th4ckz]]></name>
				<uri>https://www.faldon.org/user/3989/</uri>
			</author>
			<updated>2010-04-26T19:42:48Z</updated>
			<id>https://www.faldon.org/post/64739/#p64739</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: rep]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/64738/#p64738"/>
			<content type="html"><![CDATA[<p>Sure I&#039;ll add it tomorrow, right away Sir!</p>]]></content>
			<author>
				<name><![CDATA[Mister Rob]]></name>
				<uri>https://www.faldon.org/user/3678/</uri>
			</author>
			<updated>2010-04-26T13:06:32Z</updated>
			<id>https://www.faldon.org/post/64738/#p64738</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: rep]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/64734/#p64734"/>
			<content type="html"><![CDATA[<p>lol i&#039;ll take no replies as a no</p>]]></content>
			<author>
				<name><![CDATA[royal pain]]></name>
				<uri>https://www.faldon.org/user/1544/</uri>
			</author>
			<updated>2010-04-26T01:53:49Z</updated>
			<id>https://www.faldon.org/post/64734/#p64734</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[rep]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/64641/#p64641"/>
			<content type="html"><![CDATA[<p>this is far fetched i know but..&nbsp; <br />are 4 rep&#039;s possible?&nbsp; like a black / green.&nbsp; then religions and skills could have an effect on rep and not just kills.<br />maybe something for new client&nbsp; <img src="https://www.faldon.org/img/smilies/neutral.png" width="15" height="15" alt="neutral" /></p>]]></content>
			<author>
				<name><![CDATA[royal pain]]></name>
				<uri>https://www.faldon.org/user/1544/</uri>
			</author>
			<updated>2010-04-21T00:07:34Z</updated>
			<id>https://www.faldon.org/post/64641/#p64641</id>
		</entry>
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