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	<title type="html"><![CDATA[Faldon Forums - Trouble with new client crashing]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/7345/"/>
	<updated>2020-08-10T18:15:10Z</updated>
	<generator>PunBB</generator>
	<id>https://www.faldon.org/topic/7345/</id>
		<entry>
			<title type="html"><![CDATA[Re: Trouble with new client crashing]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/72429/#p72429"/>
			<content type="html"><![CDATA[<p>Well, soon is a question. I don&#039;t want to promise any time on the map editor. Even the new client can&#039;t read the new map editor&#039;s format yet. We put in many features we wanted to later add to the client and server.</p><p>The order I anticipate is:</p><p>- get all the major bugs out of the new client<br />- make the new client able to read and patch the new map format with the old server... we need something that can edit the old server&#039;s maps after all <img src="https://www.faldon.org/img/smilies/tongue.png" width="15" height="15" alt="tongue" /> and that&#039;ll be easier than working out the bugs on multiple things at once<br />- deal with the server side after that</p><p>The terrain morphing... It&#039;s a long term goal, yeah.&nbsp; It turns out Wu and my backups weren&#039;t the newest -- previously, we had started adding actual terrain textures, instead of deriving them only from 2D tiles, and we had alpha transitions (you may notice this in &quot;Floor Autotransitioner&quot; which doesn&#039;t seem to work). So there are still some things we need to do to even get back to baseline.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2020-08-10T18:15:10Z</updated>
			<id>https://www.faldon.org/post/72429/#p72429</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Trouble with new client crashing]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/72428/#p72428"/>
			<content type="html"><![CDATA[<p>So, for the past couple days, whenever I try to run the new client, it will flash to a black screen and my monitor will flash for a resolution change and the game will just close.&nbsp; If, for whatever reason, I manage to start the game and it&#039;s minimized, it will stay open and mousing over the task bar icon will show a normal login window.&nbsp; As soon as I focus the game, it flashes black and closes.&nbsp; I tried disable fullscreen optimizations and DPI scaling and it didn&#039;t help.&nbsp; I tried running the game through my GPU and integrated graphics and no change.&nbsp; I also have tried rebooting, reinstalling Faldon and deleting the Faldon.ini in Windows dir.&nbsp; I don&#039;t recall any major Windows or driver updates any time in the past week.</p><p>I am running Windows 10 Pro 2004<br />4820k<br />2070 super<br />16gb DDR3</p><p>Any help would be appreciated.&nbsp; Thanks!</p><p>*Edit* So, rebooting after reinstalling seemed to fix it</p><p>Also, I still have not been granted two C time purchases I made. <img src="https://www.faldon.org/img/smilies/cool.png" width="15" height="15" alt="cool" />&nbsp; <img src="https://www.faldon.org/img/smilies/cool.png" width="15" height="15" alt="cool" />&nbsp; <img src="https://www.faldon.org/img/smilies/cool.png" width="15" height="15" alt="cool" /></p><p>*edit* I LOVE LOVE LOVE the map editor.&nbsp; I have been wishing for a stand alone editor to play with for, like, forever!&nbsp; I assume the terrain morphing means that we will soon have actually geography to the ground on the new server?&nbsp; Super excited for that!</p>]]></content>
			<author>
				<name><![CDATA[pennywise]]></name>
				<uri>https://www.faldon.org/user/78/</uri>
			</author>
			<updated>2020-08-10T15:26:09Z</updated>
			<id>https://www.faldon.org/post/72428/#p72428</id>
		</entry>
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