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	<title type="html"><![CDATA[Faldon Forums - summoned monsters and drop piles.]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/7391/"/>
	<updated>2024-01-28T00:15:02Z</updated>
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	<id>https://www.faldon.org/topic/7391/</id>
		<entry>
			<title type="html"><![CDATA[Re: summoned monsters and drop piles.]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/72610/#p72610"/>
			<content type="html"><![CDATA[<p>Been playing and thinking about the summons problem.&nbsp; Is there any way to make allied creatures(summoned/tamed) unattackable like NPCs?&nbsp; A big part of the loot problem might be resolved by not having to wait for attack cycles to finish before you can try to loot again when you click a summoned creature.</p>]]></content>
			<author>
				<name><![CDATA[pennywise]]></name>
				<uri>https://www.faldon.org/user/78/</uri>
			</author>
			<updated>2024-01-28T00:15:02Z</updated>
			<id>https://www.faldon.org/post/72610/#p72610</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[summoned monsters and drop piles.]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/72579/#p72579"/>
			<content type="html"><![CDATA[<p>Summoning monsters in tight spaces can be a big hassle.&nbsp; They can trap you on walls and they love nothing more than to stand on every drop pile.&nbsp; Is there any way that drop piles could take targeting precedence over NPCS?&nbsp; I thought removing targetability might fix it, but I keep thinking about possible issues in PvP or the edge case where you would want to heal a summon or something.</p><p>Also, I love the drop system because i love how Diablo-like it is.&nbsp; One issue I still run into is trying to pick up separate items in a pile.&nbsp; In Diablo, the items will drop in a wider radius, allowing for you to pick through the piles.&nbsp; I would love to see something like this in Faldon.</p><p>Piggybacking on the corpse issue someone mentioned, clicking to pick up smaller items (like dragon scales) can also sometimes be unreliable with lots of dead monsters..</p>]]></content>
			<author>
				<name><![CDATA[pennywise]]></name>
				<uri>https://www.faldon.org/user/78/</uri>
			</author>
			<updated>2024-01-23T23:33:19Z</updated>
			<id>https://www.faldon.org/post/72579/#p72579</id>
		</entry>
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