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	<title type="html"><![CDATA[Faldon Forums - Doomed Tali Proc chance]]></title>
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	<updated>2024-08-12T13:58:32Z</updated>
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		<entry>
			<title type="html"><![CDATA[Re: Doomed Tali Proc chance]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73127/#p73127"/>
			<content type="html"><![CDATA[<p>Years ago, I remember the doom tali getting heavily nerfed. It was a good idea, maybe too much. I would think it&#039;s appropriate to have doom tali get buffed to 1.5-2x. it&#039;s only benefit now is no dura loss unless I haven&#039;t noticed it.</p>]]></content>
			<author>
				<name><![CDATA[travis]]></name>
				<uri>https://www.faldon.org/user/3744/</uri>
			</author>
			<updated>2024-08-12T13:58:32Z</updated>
			<id>https://www.faldon.org/post/73127/#p73127</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doomed Tali Proc chance]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73126/#p73126"/>
			<content type="html"><![CDATA[<p>To my knowledge there are no rings that have this effect, Its a reflect/Damage back proc.</p><p>I love the idea of adding new gear. The challenge I guess is that for the most part, the only desirable items are % gear.<br />I think adding more uinque abilities such as with D-tali might give people more options.</p><p>I like the idea of items giving unique spells as well (Rather than just increasing the level of existing ones). Or more items that cast spells, such as a dagger which automatically summons spiders on hit instead of doing dmg. Or as staff which revives dead when your slimes die etc.. Just some food for thought.</p><p>ON an unrelated side-note, I&#039;ve always wondered why % dmg doesn&#039;t scale with their respective spells. FOr example +100% fire dmg, you&#039;d think fireball would do more dmg but it does the same.<br />Same with lightning, magic, holy, etc.</p>]]></content>
			<author>
				<name><![CDATA[bullethead123]]></name>
				<uri>https://www.faldon.org/user/7992/</uri>
			</author>
			<updated>2024-08-12T08:51:36Z</updated>
			<id>https://www.faldon.org/post/73126/#p73126</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doomed Tali Proc chance]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73125/#p73125"/>
			<content type="html"><![CDATA[<p>No change comes without some butterfly effect it seems. You did gain a ring slot with this change but it does impact stacking two amulets, that&#039;s true. Are there any similar rings that you can wear two of to get a similar amulet effect?</p><p>Maybe we ought to boost the amulet effects to make up for the fact you can only wear one instead of two now.</p><p>But, with the equipment change, we gained +3 equipment slots: Cape, Pants and this change to jewelry. We just need more equipment added to the game so there is more of a rich variety, with modifiers to use. Then maybe it wouldn&#039;t feel like you&#039;ve lost something.</p>]]></content>
			<author>
				<name><![CDATA[Master Wu]]></name>
				<uri>https://www.faldon.org/user/4/</uri>
			</author>
			<updated>2024-08-11T21:55:48Z</updated>
			<id>https://www.faldon.org/post/73125/#p73125</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Doomed Tali Proc chance]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73124/#p73124"/>
			<content type="html"><![CDATA[<p>Since 2 talisman slots were replaced with 1, doomed tali is no longer a viable option due to the proc chance of the AOE dmg they give, not being high enough. Wearing 2 made them a good choice and a valuable item.<br />The people who owned them kinda got screwed inadvertently when the double slots were removed.</p><p>Since we can only wear 1 now, would it not be appropriate to increase, maybe even double the proc chance to make them a viable option again and thus restoring their desirability and value.</p><p>It&#039;s a shame that the only items these days that sell are % items, Doomed talis were a nice exception which I believe we need to make great again.</p><p>Thanks</p>]]></content>
			<author>
				<name><![CDATA[bullethead123]]></name>
				<uri>https://www.faldon.org/user/7992/</uri>
			</author>
			<updated>2024-08-11T20:34:16Z</updated>
			<id>https://www.faldon.org/post/73124/#p73124</id>
		</entry>
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