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	<title type="html"><![CDATA[Faldon Forums - 2024/9/10 Update]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/7572"/>
	<updated>2024-09-11T18:16:08Z</updated>
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	<id>https://www.faldon.org/topic/7572/</id>
		<entry>
			<title type="html"><![CDATA[Re: 2024/9/10 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73242/#p73242"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>James wrote:</cite><blockquote><p>It turns out the &#039;art resizing&#039; takes 10X as long as the actual art loading (due to slow gamma correction code), so art loading is now 10X slower.<br />I fixed it this morning. The fix will be in the end-of-week patch.</p></blockquote></div><p>Cool. Thanks for fixing it.</p>]]></content>
			<author>
				<name><![CDATA[Supla]]></name>
				<uri>https://www.faldon.org/user/7847/</uri>
			</author>
			<updated>2024-09-11T18:16:08Z</updated>
			<id>https://www.faldon.org/post/73242/#p73242</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2024/9/10 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73240/#p73240"/>
			<content type="html"><![CDATA[<p>It turns out the &#039;art resizing&#039; takes 10X as long as the actual art loading (due to slow gamma correction code), so art loading is now 10X slower.<br />I fixed it this morning. The fix will be in the end-of-week patch.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2024-09-11T14:20:40Z</updated>
			<id>https://www.faldon.org/post/73240/#p73240</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2024/9/10 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73238/#p73238"/>
			<content type="html"><![CDATA[<p>Client started to lag after this update, it gets really laggy when entering portals/warps or teleporting/moving to your screen limits and rendering new map sectors.</p><p>Server is still okay so far.</p>]]></content>
			<author>
				<name><![CDATA[Supla]]></name>
				<uri>https://www.faldon.org/user/7847/</uri>
			</author>
			<updated>2024-09-11T04:30:37Z</updated>
			<id>https://www.faldon.org/post/73238/#p73238</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[2024/9/10 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73232/#p73232"/>
			<content type="html"><![CDATA[<p>September 10, 2024:<br />Added some diagnostics to help find a crash bug I&#039;m seeing.<br />Memory is no longer wasted on 4K art when the game is running in 1K or 2K mode. The art is now resized.<br />Updated to the newest SDL.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2024-09-10T14:31:09Z</updated>
			<id>https://www.faldon.org/post/73232/#p73232</id>
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