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	<title type="html"><![CDATA[Faldon Forums - Dead players should not lose durability]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/7581/"/>
	<updated>2024-09-23T16:12:27Z</updated>
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		<entry>
			<title type="html"><![CDATA[Re: Dead players should not lose durability]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73355/#p73355"/>
			<content type="html"><![CDATA[<p>This is fixed in the next update.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2024-09-23T16:12:27Z</updated>
			<id>https://www.faldon.org/post/73355/#p73355</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Dead players should not lose durability]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73288/#p73288"/>
			<content type="html"><![CDATA[<p>When a player is dead it is still possible to damage them with spells like chain lightning. This results in durability loss on items (rings especially) which leads to abuse. </p><p>I&#039;d say it should not be possible to damage dead players, or at the very least not have it impact durability on items.</p>]]></content>
			<author>
				<name><![CDATA[Mr Spy]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2024-09-17T17:58:45Z</updated>
			<id>https://www.faldon.org/post/73288/#p73288</id>
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