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	<title type="html"><![CDATA[Faldon Forums - Player/monster select also applies currently selected skill/spell]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/7582/"/>
	<updated>2024-09-23T16:12:07Z</updated>
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	<id>https://www.faldon.org/topic/7582/</id>
		<entry>
			<title type="html"><![CDATA[Re: Player/monster select also applies currently selected skill/spell]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73354/#p73354"/>
			<content type="html"><![CDATA[<p>This is fixed in the next update.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2024-09-23T16:12:07Z</updated>
			<id>https://www.faldon.org/post/73354/#p73354</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Player/monster select also applies currently selected skill/spell]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73289/#p73289"/>
			<content type="html"><![CDATA[<p>Some scripts require targetting a player or monsters (e.g. gm exec select). The right click to target also triggers the currently selected skill/spell to fire. It should only do the select.</p>]]></content>
			<author>
				<name><![CDATA[Mr Spy]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2024-09-17T18:22:29Z</updated>
			<id>https://www.faldon.org/post/73289/#p73289</id>
		</entry>
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