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	<title type="html"><![CDATA[Faldon Forums - Drop Rates]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/7616/"/>
	<updated>2024-11-15T21:56:32Z</updated>
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	<id>https://www.faldon.org/topic/7616/</id>
		<entry>
			<title type="html"><![CDATA[Re: Drop Rates]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73684/#p73684"/>
			<content type="html"><![CDATA[<p>Or you could kill daijas for decades and never get Bods <img src="https://www.faldon.org/img/smilies/sad.png" width="15" height="15" alt="sad" /></p><p>I do like the idea of rare items being rare.&nbsp; It&#039;s very exciting to get something only a few people have.&nbsp; Maybe keep drop rates low on unique/AA items and create a &#039;rare&#039; tier and build out non-unique itemization a bit?</p>]]></content>
			<author>
				<name><![CDATA[pennywise]]></name>
				<uri>https://www.faldon.org/user/78/</uri>
			</author>
			<updated>2024-11-15T21:56:32Z</updated>
			<id>https://www.faldon.org/post/73684/#p73684</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Drop Rates]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73683/#p73683"/>
			<content type="html"><![CDATA[<p>there&#039;s already too many items, and if you actively camp you will quickly collect every item that is obtainable in very little time to be honest.</p>]]></content>
			<author>
				<name><![CDATA[Kr0nic]]></name>
				<uri>https://www.faldon.org/user/1746/</uri>
			</author>
			<updated>2024-11-15T20:34:23Z</updated>
			<id>https://www.faldon.org/post/73683/#p73683</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Drop Rates]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73417/#p73417"/>
			<content type="html"><![CDATA[<p>IMO if drop rates increase there would be too many items. Most items can already be bought with not too much gp, where the gp is significantly easier to get than the item.</p>]]></content>
			<author>
				<name><![CDATA[iMouse]]></name>
				<uri>https://www.faldon.org/user/7987/</uri>
			</author>
			<updated>2024-10-01T20:03:44Z</updated>
			<id>https://www.faldon.org/post/73417/#p73417</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Drop Rates]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73413/#p73413"/>
			<content type="html"><![CDATA[<p>So it’s been 20 years…</p><p>Is there ever going to be the possibility of not having to spend weeks to get a rare drop? </p><p>Its weird to me that Zer would have a moral issue with creating game, ponder whether or not the people that have spent time on the game could’ve done something else, but make a motherfucker spend countless hours just to get a chance at an item.</p><p>I’m not saying give it to me everytime…but I really gotta grind like that in THIS economy?</p>]]></content>
			<author>
				<name><![CDATA[Fina52]]></name>
				<uri>https://www.faldon.org/user/7997/</uri>
			</author>
			<updated>2024-10-01T16:45:53Z</updated>
			<id>https://www.faldon.org/post/73413/#p73413</id>
		</entry>
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