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	<title type="html"><![CDATA[Faldon Forums - Fading monster]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/7788/"/>
	<updated>2026-03-04T15:51:04Z</updated>
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	<id>https://www.faldon.org/topic/7788/</id>
		<entry>
			<title type="html"><![CDATA[Re: Fading monster]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74001/#p74001"/>
			<content type="html"><![CDATA[<p>I very much appreciate you taking a look, the new improvement has been great!</p>]]></content>
			<author>
				<name><![CDATA[Beet]]></name>
				<uri>https://www.faldon.org/user/7969/</uri>
			</author>
			<updated>2026-03-04T15:51:04Z</updated>
			<id>https://www.faldon.org/post/74001/#p74001</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Fading monster]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73999/#p73999"/>
			<content type="html"><![CDATA[<p>Today&#039;s patch improves this. Thank you for the suggestion!</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2026-03-03T11:07:41Z</updated>
			<id>https://www.faldon.org/post/73999/#p73999</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Fading monster]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/73978/#p73978"/>
			<content type="html"><![CDATA[<p>When you turn parental controls on for no blood and gore, mob death becomes a drawn out process where the monster will fade away for several seconds after death. This is particularly annoying since they can still be attacked and will impede movement after death, makes it difficult to know when it is actually dead. Would be nice if they just disappear upon death</p>]]></content>
			<author>
				<name><![CDATA[Beet]]></name>
				<uri>https://www.faldon.org/user/7969/</uri>
			</author>
			<updated>2026-02-13T18:32:55Z</updated>
			<id>https://www.faldon.org/post/73978/#p73978</id>
		</entry>
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