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	<title type="html"><![CDATA[Faldon Forums - 2026/3/6 Update]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/7798/"/>
	<updated>2026-03-07T20:16:56Z</updated>
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	<id>https://www.faldon.org/topic/7798/</id>
		<entry>
			<title type="html"><![CDATA[Re: 2026/3/6 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74020/#p74020"/>
			<content type="html"><![CDATA[<p>Nice. These tools would save so many hours of manual mapping.</p>]]></content>
			<author>
				<name><![CDATA[Master Wu]]></name>
				<uri>https://www.faldon.org/user/4/</uri>
			</author>
			<updated>2026-03-07T20:16:56Z</updated>
			<id>https://www.faldon.org/post/74020/#p74020</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2026/3/6 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74016/#p74016"/>
			<content type="html"><![CDATA[<p>Uhhm not sure, never mapped a tent before&nbsp; <img src="https://www.faldon.org/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p>]]></content>
			<author>
				<name><![CDATA[Mr Spy]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2026-03-06T15:20:33Z</updated>
			<id>https://www.faldon.org/post/74016/#p74016</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2026/3/6 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74015/#p74015"/>
			<content type="html"><![CDATA[<p>By the way, on the Desert Tent tileset, any idea how you do corners with the middle-height roof? There doesn&#039;t seem to be one without a post.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2026-03-06T14:59:14Z</updated>
			<id>https://www.faldon.org/post/74015/#p74015</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2026/3/6 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74014/#p74014"/>
			<content type="html"><![CDATA[<p>I was trying with some trees in Wall 1 but it painted nothing. It did work for Wall Sets and Floor 1.</p>]]></content>
			<author>
				<name><![CDATA[Mr Spy]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2026-03-06T14:31:13Z</updated>
			<id>https://www.faldon.org/post/74014/#p74014</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2026/3/6 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74013/#p74013"/>
			<content type="html"><![CDATA[<p>Hmm. Wall 1 should work (and has for me). Which tile are you using? The spray tool is time-based, so holding down the mouse for longer will give you more. The click itself only counts for 50 ms of placement. You can change the rate of spray - that&#039;s to the right of the shape selector.</p><p>Groups would be good, though how to express that in the UI is a question. Might be good to have some predefined.</p><p>I need to make tilesets themselves support variants for the tiles themselves as well. The White Church tileset, for example, has a number of variants of its basic wall, and right now it uses the same one over and over again.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2026-03-06T13:52:31Z</updated>
			<id>https://www.faldon.org/post/74013/#p74013</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2026/3/6 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74012/#p74012"/>
			<content type="html"><![CDATA[<p>Sweet edits! </p><p>Couple of things. The spray tool doesn&#039;t seem to work with Wall 1 for some reason. Would also be cool if you could create spray groups. Add a bunch of tiles (various trees) and then the spray randomly picks from that set rather than just 1 specific tile.</p><p>Love the copy/paste thing.</p><p>The alignment of double side walls is way better than it was before. Still gets it wrong on occasion but now it is pretty useful for building caves.</p>]]></content>
			<author>
				<name><![CDATA[Mr Spy]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2026-03-06T12:26:22Z</updated>
			<id>https://www.faldon.org/post/74012/#p74012</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[2026/3/6 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74011/#p74011"/>
			<content type="html"><![CDATA[<p>There are still some problems with the map editor -- Ground Sets need a &#039;priority&#039; so that they are placed in the correct order, instead of &quot;newest-placed tile always on top&quot;, as things like the grass tiles need to be on top to not draw incorrectly.<br />That said, today&#039;s update gets it a *lot* closer to usable. The Line tool actually works correctly now, even for double-sided tilesets (though these are still somewhat difficult to work with).</p><p>This coming week I&#039;ll take a break from coding the map editor to see what else I can improve.</p><p>March 6, 2026:<br />*** It has been one year (off-and-on, mostly off due to life circumstances) since I started on the new map editor!<br />*** There are still some improvements needed, but it will be nice to start working on the actual *game* soon.<br />*** Thank you all!<br />*** God bless.<br />*** James<br />The map editor now has Cut, Copy, and Paste.<br />The map editor now has a Spray tool.<br />The map editor now color-codes the highlighted tile when using double-sided Wall Sets.<br />The map editor&#039;s Box tool now maintains alignment in double-sided Wall Sets. (If you want an unaligned box, you can always make one with the Line tool.)<br />The map editor&#039;s Line tool now maintains alignment in double-sided Wall Sets.<br />The map editor&#039;s Line tool now connects segments when editing Wall Sets.<br />The map editor&#039;s Pencil and Spray tools now have a shape option.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2026-03-06T11:37:00Z</updated>
			<id>https://www.faldon.org/post/74011/#p74011</id>
		</entry>
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