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	<title type="html"><![CDATA[Faldon Forums - 2026/4/20 Update]]></title>
	<link rel="self" href="https://www.faldon.org/feed/atom/topic/7812/"/>
	<updated>2026-04-23T00:34:38Z</updated>
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	<id>https://www.faldon.org/topic/7812/</id>
		<entry>
			<title type="html"><![CDATA[Re: 2026/4/20 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74061/#p74061"/>
			<content type="html"><![CDATA[<p>No, I didn&#039;t add songs. The snail park had music before, but it wasn&#039;t really aligned correctly with the park. I set it to &quot;Away In A Manger&quot; a year or two ago. It&#039;s fairly calm, good for a snail battle area.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2026-04-23T00:34:38Z</updated>
			<id>https://www.faldon.org/post/74061/#p74061</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2026/4/20 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74060/#p74060"/>
			<content type="html"><![CDATA[<p>Ah, cool. <br />Great improvement for customizing local areas. Did you add some new songs? I don&#039;t remember hearing this one in the snail park before. And, I&#039;ve always liked these bird sounds lol. They take me back to 1998, binge drinking generic mountain dew, and staying up until 3am machine gunning arrows at gremlins </p>]]></content>
			<author>
				<name><![CDATA[Master Wu]]></name>
				<uri>https://www.faldon.org/user/4/</uri>
			</author>
			<updated>2026-04-22T17:15:50Z</updated>
			<id>https://www.faldon.org/post/74060/#p74060</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2026/4/20 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74059/#p74059"/>
			<content type="html"><![CDATA[<p>Yes. Today&#039;s update was the client-side sector properties. The next update will be the server-side sector properties.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2026-04-20T18:41:52Z</updated>
			<id>https://www.faldon.org/post/74059/#p74059</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2026/4/20 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74058/#p74058"/>
			<content type="html"><![CDATA[<p>Nice. I like the way of editing areas of effect, no longer bound to grids. Will you also expose the other multitude of per sector flags in a similar way? Like the ss.* scripts, safezones etc.</p>]]></content>
			<author>
				<name><![CDATA[Mr Spy]]></name>
				<uri>https://www.faldon.org/user/431/</uri>
			</author>
			<updated>2026-04-20T18:37:56Z</updated>
			<id>https://www.faldon.org/post/74058/#p74058</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[2026/4/20 Update]]></title>
			<link rel="alternate" href="https://www.faldon.org/post/74057/#p74057"/>
			<content type="html"><![CDATA[<p>This change may introduce some issues -- it drastically increases the number of properties on maps -- so for testing, it&#039;s worth making it as its own update.</p><p>April 20, 2026:<br />Area names, music, and sounds can now be changed in the map editor.</p>]]></content>
			<author>
				<name><![CDATA[James]]></name>
				<uri>https://www.faldon.org/user/2/</uri>
			</author>
			<updated>2026-04-20T10:14:52Z</updated>
			<id>https://www.faldon.org/post/74057/#p74057</id>
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