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		<title><![CDATA[Faldon Forums]]></title>
		<link>https://www.faldon.org/</link>
		<description><![CDATA[The most recent topics at Faldon Forums.]]></description>
		<lastBuildDate>Fri, 15 May 2026 21:07:42 +0000</lastBuildDate>
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			<title><![CDATA[2026/5/14]]></title>
			<link>https://www.faldon.org/topic/7819/new/posts/</link>
			<description><![CDATA[<p>No update this week unfortunately. I&#039;ve been converting some of the Visual Basic server code into C, so that I can move monster spawns into the map editor.</p><p>(There are advantages to doing this beyond just editing. For example, I think it would be useful to be able to set arbitrary properties on the monsters themselves at spawn time. Scripts could access these to alter behavior. It will require script changes, though, as monster IDs will no longer be stable, so I&#039;ll be adding things like &quot;get monster ID by script name&quot; to the scripting to accomodate that...)</p><p>However I did not get too far. Hopefully next week or the week after.</p><p>Have a good weekend!</p><p>God bless.</p><p>James</p>]]></description>
			<author><![CDATA[dummy@example.com (Mr Spy)]]></author>
			<pubDate>Fri, 15 May 2026 21:07:42 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7819/new/posts/</guid>
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			<title><![CDATA[Hotkeys not deselecting]]></title>
			<link>https://www.faldon.org/topic/7818/new/posts/</link>
			<description><![CDATA[<p>Once you load a hotkey in the game you cannot deselect it if you left or right click it activates the skill or consumes the item... you can still overwrite the hotkey by placing another spell skill or item but it seems you can&#039;t wipe it.</p>]]></description>
			<author><![CDATA[dummy@example.com (Hippy)]]></author>
			<pubDate>Sat, 09 May 2026 19:47:23 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7818/new/posts/</guid>
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			<title><![CDATA[Why was Faldon abandoned for so long anyway]]></title>
			<link>https://www.faldon.org/topic/7444/new/posts/</link>
			<description><![CDATA[<p>Was feeling nostalgic and checked in here and saw James was posting so hopefully he can answer. </p><p>I always wondered why this game was abandoned. I thought this game if developed properly could have been a genuine competitor for Runescape. I actually left Runescape for Faldon since I thought it was more fun and traded my items in a cross-game swap. </p><p>Lots of similarities between the two, with both games developed by two brothers, launched during similar times, and were classless mmorpgs. But Runescape kept being developed and the original brothers sold it for like $100million, while Faldon just died off. Saw the original runescape creator is soon going to launch his new mmorpg Brighter Shores, while this game is still waiting for &#039;new client&#039; for 20 years&nbsp; <img src="https://www.faldon.org/img/smilies/lol.png" width="15" height="15" alt="lol" /> </p><p>Were you ever thinking of developing Faldon or mmorpgs as your fulltime career rather than whatever path you ended down?</p>]]></description>
			<author><![CDATA[dummy@example.com (magic Monky)]]></author>
			<pubDate>Fri, 08 May 2026 11:39:52 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7444/new/posts/</guid>
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			<title><![CDATA[Test Server]]></title>
			<link>https://www.faldon.org/topic/7816/new/posts/</link>
			<description><![CDATA[<p>Hey,</p><p>I think the Test-Server is down. My game allways crashes wenn i try to login.</p><p>Greets</p>]]></description>
			<author><![CDATA[dummy@example.com (magic Monky)]]></author>
			<pubDate>Fri, 08 May 2026 04:41:32 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7816/new/posts/</guid>
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			<title><![CDATA[2026/5/6 Update]]></title>
			<link>https://www.faldon.org/topic/7817/new/posts/</link>
			<description><![CDATA[<p>Not a huge update. My kids wanted more character creation options. <img src="https://www.faldon.org/img/smilies/smile.png" width="15" height="15" alt="smile" /> I may make different starting areas (tutorial areas) based on these choices in the future...</p><p>May 6, 2026:<br />Added hair color, hair style, and age options to character creation.<br />Unified part of the network protocol relating to character display.</p>]]></description>
			<author><![CDATA[dummy@example.com (James)]]></author>
			<pubDate>Thu, 07 May 2026 09:02:54 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7817/new/posts/</guid>
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			<title><![CDATA[2026/5/1 Update]]></title>
			<link>https://www.faldon.org/topic/7815/new/posts/</link>
			<description><![CDATA[<p>May 1, 2026:<br />Happy Feast of Saint Joseph the Worker!<br />Fixed some emote animations.<br />Fixed the day/night cycle brightness.<br />Login and character creation have been improved.<br />The map editor can now preview lighting.</p>]]></description>
			<author><![CDATA[dummy@example.com (Master Wu)]]></author>
			<pubDate>Sat, 02 May 2026 18:27:19 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7815/new/posts/</guid>
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			<title><![CDATA[2026/4/23 Update]]></title>
			<link>https://www.faldon.org/topic/7813/new/posts/</link>
			<description><![CDATA[<p>The server doesn&#039;t use the map editor&#039;s area options: they are now in the map file, but it still uses the old sectors. Hopefully I can get that working in the next few days.</p><p>April 23, 2026:<br />Happy Saint George&#039;s Day!<br />Area options can now be changed in the map editor.<br />Music and sound have been combined into a single layer in the map editor.</p>]]></description>
			<author><![CDATA[dummy@example.com (Master Wu)]]></author>
			<pubDate>Tue, 28 Apr 2026 17:28:46 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7813/new/posts/</guid>
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			<title><![CDATA[Fish]]></title>
			<link>https://www.faldon.org/topic/7814/new/posts/</link>
			<description><![CDATA[<p>Can we make cooked fish more beneficial? I think they could use some sort of buff, i love fishing but sometimes i wonder, why</p>]]></description>
			<author><![CDATA[dummy@example.com (Beet)]]></author>
			<pubDate>Fri, 24 Apr 2026 01:08:59 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7814/new/posts/</guid>
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			<title><![CDATA[2026/4/20 Update]]></title>
			<link>https://www.faldon.org/topic/7812/new/posts/</link>
			<description><![CDATA[<p>This change may introduce some issues -- it drastically increases the number of properties on maps -- so for testing, it&#039;s worth making it as its own update.</p><p>April 20, 2026:<br />Area names, music, and sounds can now be changed in the map editor.</p>]]></description>
			<author><![CDATA[dummy@example.com (James)]]></author>
			<pubDate>Thu, 23 Apr 2026 00:34:38 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7812/new/posts/</guid>
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			<title><![CDATA[2026/4/17 Update]]></title>
			<link>https://www.faldon.org/topic/7811/new/posts/</link>
			<description><![CDATA[<p>The client now uses the new map file format.</p><p>The new map file format is about 10X smaller, will patch more quickly, and no longer needs a separate file for versioning.</p><p>It allows an arbitrary number of properties on tiles (and properties can contain more data), so HSV/RGB colorization can be done on ground, walls, etc. at the same time.</p><p>It supports Ground 1-4 and Wall 1-2 on all Z levels. (The previous format supported Ground 1-3 on Z=0 and Ground 1-2 on Z&gt;0, but if you had a property on the same tile, it only supported Ground 1-2 and Ground 1.)</p><p>Long term, the file format is also more extensible and maps do not have to be 512x512 (though the rest of the code does not yet support this). The way it is laid out also allows the map to be loaded one sector at a time, but I load it all at once right now.</p><p>Technically, there is one another change. Much of the map patching code, and some other network code, has been moved out of the Visual Basic code into the C code.</p><p>If this all works correctly, you won&#039;t notice any difference.</p><p>Have a good weekend!</p><p>God bless.</p><p>James</p><br /><p>April 17, 2026:<br />The client now uses the new map file format.&nbsp; If this change works correctly, you won&#039;t notice any difference.<br />File-&gt;Save now works in the map editor.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mr Spy)]]></author>
			<pubDate>Thu, 16 Apr 2026 22:49:58 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7811/new/posts/</guid>
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			<title><![CDATA[2026/4/9 Update]]></title>
			<link>https://www.faldon.org/topic/7810/new/posts/</link>
			<description><![CDATA[<p>This week&#039;s update is server-side only.</p><p>The server previously stored map files in per-sector Map Patch .MPT files.<br />It now stores them in Faldon Map .FMP files.</p><p>Right now, it re-encodes the map sectors before sending them to the client (or when the client uploads a map sector), because the client still uses the old format.</p><p>You&#039;ll notice this change because the client will want to repatch every sector, despite no visible change. If there IS any noticeable change let me know, because there should not be.</p><p>If there are no problems, this coming week I will move the client over to the new map file format as well.</p><p>Have a good weekend!</p><p>God bless.</p><p>James</p>]]></description>
			<author><![CDATA[dummy@example.com (James)]]></author>
			<pubDate>Thu, 09 Apr 2026 10:42:45 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7810/new/posts/</guid>
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			<title><![CDATA[2026/4/4]]></title>
			<link>https://www.faldon.org/topic/7809/new/posts/</link>
			<description><![CDATA[<p>No update this week.</p><p>I have been redoing the map file format. It&#039;s now slightly slower to load, 2X slower to save, and 1/10th the size. It supports Ground 1-4 on all Z levels and allows multiple properties on the same tile.</p><p>It also supports map sizes other than 512x512 (though the server won&#039;t for some time) and stores sectors in such a way that (long term) they can be loaded individually instead of loading the entire map, and it tracks them with hashing instead of version numbers.</p><p>Before I can make an update, I will need to change the map patching code on both the client and the server, as well as the server&#039;s map loading code (it uses special per-sector files, not even .MAP files right now).</p><p>So, no update this week, but hopefully one next week.</p><p>Have a happy Easter!</p><p>God bless.</p><p>James</p>]]></description>
			<author><![CDATA[dummy@example.com (Master Wu)]]></author>
			<pubDate>Mon, 06 Apr 2026 16:09:37 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7809/new/posts/</guid>
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			<title><![CDATA[2026/3/27 Update]]></title>
			<link>https://www.faldon.org/topic/7808/new/posts/</link>
			<description><![CDATA[<p>Small update this week.</p><p>March 27, 2026:<br />Added in Master Wu&#039;s 4K art update for the short forge and the teleport gates.<br />Ground and wall tiles can now be colorized. (With the current map format, this only works for one piece of art per tile, and only where no other properties are present.)<br />Holy Aura and Teleport will no longer when using the old client.</p>]]></description>
			<author><![CDATA[dummy@example.com (Xixao Mage)]]></author>
			<pubDate>Sat, 28 Mar 2026 00:15:47 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7808/new/posts/</guid>
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			<title><![CDATA[As the name implies]]></title>
			<link>https://www.faldon.org/topic/7118/new/posts/</link>
			<description><![CDATA[<p>d4</p>]]></description>
			<author><![CDATA[dummy@example.com (Beet)]]></author>
			<pubDate>Sat, 21 Mar 2026 01:05:11 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7118/new/posts/</guid>
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			<title><![CDATA[Bots]]></title>
			<link>https://www.faldon.org/topic/7806/new/posts/</link>
			<description><![CDATA[<p>Just wanted to give you a heads up and let you know that your packet protection has been broken and people are teleporting across the map, auto attacking and auto collecting items more effectively than they were the first time you fixed it.&nbsp; I was having items pulled from me across the map and through walls by botting players - the effective range of the item collecting is huge and the bots teleport through walls faster than the last set of ai generated bots.</p>]]></description>
			<author><![CDATA[dummy@example.com (Xixao Mage)]]></author>
			<pubDate>Thu, 19 Mar 2026 23:10:00 +0000</pubDate>
			<guid>https://www.faldon.org/topic/7806/new/posts/</guid>
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