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		<title><![CDATA[Faldon Forums - new client]]></title>
		<link>https://www.faldon.org/topic/3562/</link>
		<description><![CDATA[The most recent posts in new client.]]></description>
		<lastBuildDate>Tue, 18 Oct 2005 01:36:44 +0000</lastBuildDate>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50639/#p50639</link>
			<description><![CDATA[<p>Faldon still looks like 15-20 to me...</p><p>It shot up due to the Summer Break in the U.S.</p><p>But its all to do with time zones.</p>]]></description>
			<author><![CDATA[dummy@example.com (Jesus3)]]></author>
			<pubDate>Tue, 18 Oct 2005 01:36:44 +0000</pubDate>
			<guid>https://www.faldon.org/post/50639/#p50639</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50623/#p50623</link>
			<description><![CDATA[<p>Beta was fun with the few players it had.. But could they or even would they support the server with so few players? If it ever came down to it that is.</p>]]></description>
			<author><![CDATA[dummy@example.com (Fireborn)]]></author>
			<pubDate>Mon, 17 Oct 2005 22:54:00 +0000</pubDate>
			<guid>https://www.faldon.org/post/50623/#p50623</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50614/#p50614</link>
			<description><![CDATA[<p>True, there was a time when the server would constantly be crashing from hitting the 95 player barrier, but I&#039;m not sure that having less players is necessarily a problem.&nbsp; I&#039;ve always been content in the range of 50-60.&nbsp; That means there are enough players around to have good interaction, but it&#039;s not overcrowded or hard to control, either.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mumblee)]]></author>
			<pubDate>Mon, 17 Oct 2005 21:51:17 +0000</pubDate>
			<guid>https://www.faldon.org/post/50614/#p50614</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50557/#p50557</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>Just for the record, you guys are very shortsighted.&nbsp; It was only a couple of months ago that the average playerbase was 15-20.&nbsp; Then it shot up to between 40 and 60 over the course of a few weeks to a month.&nbsp; And now it&#039;s back.&nbsp; Faldon goes in cycles like this.</p></blockquote></div><p>Though it skyrockets it is nothing like it use to be.</p>]]></description>
			<author><![CDATA[dummy@example.com (Fireborn)]]></author>
			<pubDate>Mon, 17 Oct 2005 18:00:08 +0000</pubDate>
			<guid>https://www.faldon.org/post/50557/#p50557</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50548/#p50548</link>
			<description><![CDATA[<p>When the game went down for about a month during the server switch a while back the population really dropped too. I think we had about 80 people online most of the day. After that it wasn&#039;t quite the same.</p>]]></description>
			<author><![CDATA[dummy@example.com (KCAAFSF)]]></author>
			<pubDate>Mon, 17 Oct 2005 12:04:49 +0000</pubDate>
			<guid>https://www.faldon.org/post/50548/#p50548</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50546/#p50546</link>
			<description><![CDATA[<p>Yea thats true, the years I&#039;ve been playing, there been some months with crap all people and others a fair amount.</p>]]></description>
			<author><![CDATA[dummy@example.com (zammbi)]]></author>
			<pubDate>Mon, 17 Oct 2005 11:23:38 +0000</pubDate>
			<guid>https://www.faldon.org/post/50546/#p50546</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50543/#p50543</link>
			<description><![CDATA[<p>Just for the record, you guys are very shortsighted.&nbsp; It was only a couple of months ago that the average playerbase was 15-20.&nbsp; Then it shot up to between 40 and 60 over the course of a few weeks to a month.&nbsp; And now it&#039;s back.&nbsp; Faldon goes in cycles like this.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mumblee)]]></author>
			<pubDate>Mon, 17 Oct 2005 10:48:42 +0000</pubDate>
			<guid>https://www.faldon.org/post/50543/#p50543</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50413/#p50413</link>
			<description><![CDATA[<p>Umm Loki i think its more the &quot;Logging on and only having 14 people online&quot; that is the problem...not that those 14 people dont hang out in Valour.... <img src="https://www.faldon.org/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Jesus3)]]></author>
			<pubDate>Sat, 15 Oct 2005 05:58:08 +0000</pubDate>
			<guid>https://www.faldon.org/post/50413/#p50413</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50362/#p50362</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>It won’t survive then. I played the end of the last client. They had many players and very few of them signed up to play beta. If there is an open beta again goodbye P&#039;s because it&#039;s obvious, they weren&#039;t going to pay to play anyways. Then you have the Cs against the reset... They will quit all together.... Then you have the people who use other people to buy C for them suing Faldon Items and gold... Say goodbye to them... New Client is what? Maybe 1 or 1.5 years away if not longer? The Faldon population has been in a steady decrease also so uh oh. Yes it <strong>might</strong> bring some other players back who wanted a wipe and a fresh start, but you will lose more than you gain.</p><p>The Kiss of Death if that happens.</p></blockquote></div><br /><p>Fully agreed with lots of this, the population hasnt really plumetted mind you, its because the maps get bigger, the world opens up, and suddenly you dont have the starting town beign the hub of activity as was such in the desert map, and in the 3 church maps (Yes, 3.. alpha, pre-beta, and beta) Now, most players are forming their own groups around shop NPC&#039;s out in the middle of no where doing there own thing not even bothering to head back to the town.&nbsp; &nbsp; &nbsp;If the &#039;new map&#039; were to take advantage of keeping the NPC&#039;s in the starting town, and forcing players to head back tiem and tiem again, you will develop a closer community, because players will be opening more trading, more pvp, and more grouping.</p>]]></description>
			<author><![CDATA[dummy@example.com (**Loki**)]]></author>
			<pubDate>Fri, 14 Oct 2005 01:22:32 +0000</pubDate>
			<guid>https://www.faldon.org/post/50362/#p50362</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50330/#p50330</link>
			<description><![CDATA[<p>I&#039;m soaking my feet in an iodine and water solution.</p>]]></description>
			<author><![CDATA[dummy@example.com (GuEsT_Fr33K)]]></author>
			<pubDate>Thu, 13 Oct 2005 19:03:07 +0000</pubDate>
			<guid>https://www.faldon.org/post/50330/#p50330</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50324/#p50324</link>
			<description><![CDATA[<p>It won’t survive then. I played the end of the last client. They had many players and very few of them signed up to play beta. If there is an open beta again goodbye P&#039;s because it&#039;s obvious, they weren&#039;t going to pay to play anyways. Then you have the Cs against the reset... They will quit all together.... Then you have the people who use other people to buy C for them suing Faldon Items and gold... Say goodbye to them... New Client is what? Maybe 1 or 1.5 years away if not longer? The Faldon population has been in a steady decrease also so uh oh. Yes it <strong>might</strong> bring some other players back who wanted a wipe and a fresh start, but you will lose more than you gain.</p><p>The Kiss of Death if that happens.</p>]]></description>
			<author><![CDATA[dummy@example.com (Fireborn)]]></author>
			<pubDate>Thu, 13 Oct 2005 17:58:54 +0000</pubDate>
			<guid>https://www.faldon.org/post/50324/#p50324</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50304/#p50304</link>
			<description><![CDATA[<p>I think what will happen is the same thing, when this server came out.</p>]]></description>
			<author><![CDATA[dummy@example.com (zammbi)]]></author>
			<pubDate>Thu, 13 Oct 2005 09:04:12 +0000</pubDate>
			<guid>https://www.faldon.org/post/50304/#p50304</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50265/#p50265</link>
			<description><![CDATA[<p>Though.. It would be smart to keep customers to keep the current client open while the new client is in C-only Beta.</p>]]></description>
			<author><![CDATA[dummy@example.com (Fireborn)]]></author>
			<pubDate>Wed, 12 Oct 2005 20:53:30 +0000</pubDate>
			<guid>https://www.faldon.org/post/50265/#p50265</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50230/#p50230</link>
			<description><![CDATA[<p>Well the problem with having both games running is Server cost.</p><p>I would assume he would need 2 servers to run each game on one...Therefore that is Twice the Cost...Therefore if Player&#039;s dont increase then they will be taking in the same income as current but trying to pay for 2 games.</p><p>It might exist for a while...But as soon as one of two things happens...it will be gone:<br />1.) People Stop buying C for Old Client</p><p>2.) People keep buying C for old client...and detracts from money going into new client.</p><p>Dammed if you do...Dammed if you dont.</p>]]></description>
			<author><![CDATA[dummy@example.com (Jesus3)]]></author>
			<pubDate>Wed, 12 Oct 2005 02:44:51 +0000</pubDate>
			<guid>https://www.faldon.org/post/50230/#p50230</guid>
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			<title><![CDATA[Re: new client]]></title>
			<link>https://www.faldon.org/post/50225/#p50225</link>
			<description><![CDATA[<p>Yeah, and while you&#039;re add it, make it so the drop rate on all items is 30% from Wolves.</p>]]></description>
			<author><![CDATA[dummy@example.com (GuEsT_Fr33K)]]></author>
			<pubDate>Wed, 12 Oct 2005 02:39:07 +0000</pubDate>
			<guid>https://www.faldon.org/post/50225/#p50225</guid>
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