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		<title><![CDATA[Faldon Forums - skill points-magic and constitution]]></title>
		<link>https://www.faldon.org/topic/4892/</link>
		<description><![CDATA[The most recent posts in skill points-magic and constitution.]]></description>
		<lastBuildDate>Mon, 20 Apr 2009 21:40:26 +0000</lastBuildDate>
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			<title><![CDATA[Re: skill points-magic and constitution]]></title>
			<link>https://www.faldon.org/post/62201/#p62201</link>
			<description><![CDATA[<p>If you grab a horror and drop your magic to 0 you have no mana regen at all.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mr Spy)]]></author>
			<pubDate>Mon, 20 Apr 2009 21:40:26 +0000</pubDate>
			<guid>https://www.faldon.org/post/62201/#p62201</guid>
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			<title><![CDATA[Re: skill points-magic and constitution]]></title>
			<link>https://www.faldon.org/post/62189/#p62189</link>
			<description><![CDATA[<p>You would be able to regenerate mana with 20 magic because there is a default regeneration, which additional increase.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mumblee)]]></author>
			<pubDate>Mon, 20 Apr 2009 00:46:36 +0000</pubDate>
			<guid>https://www.faldon.org/post/62189/#p62189</guid>
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			<title><![CDATA[Re: skill points-magic and constitution]]></title>
			<link>https://www.faldon.org/post/62188/#p62188</link>
			<description><![CDATA[<p>I&#039;m not sure where those 40s and 70s ever came from but I think it already works like that, how else would a nuby be able to regenerate mana with only 20 magic?</p>]]></description>
			<author><![CDATA[dummy@example.com (Mr Spy)]]></author>
			<pubDate>Sun, 19 Apr 2009 22:23:16 +0000</pubDate>
			<guid>https://www.faldon.org/post/62188/#p62188</guid>
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		<item>
			<title><![CDATA[Re: skill points-magic and constitution]]></title>
			<link>https://www.faldon.org/post/62186/#p62186</link>
			<description><![CDATA[<p>Great suggestion, Zer should take a look at this.<br />(I don&#039;t know if this is already the case tho, if not it is a great suggestion)</p>]]></description>
			<author><![CDATA[dummy@example.com (Mister Rob)]]></author>
			<pubDate>Sun, 19 Apr 2009 21:07:26 +0000</pubDate>
			<guid>https://www.faldon.org/post/62186/#p62186</guid>
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			<title><![CDATA[skill points-magic and constitution]]></title>
			<link>https://www.faldon.org/post/62185/#p62185</link>
			<description><![CDATA[<p>As it is right now, you only get a benefit every increment of 40 magic points and every 70-75(?) constitution points.&nbsp; Having 32 magic is the same as having 38 magic.&nbsp; </p><p>I would like it if you get a (very very tiny) benefit with each magic and constitution point.&nbsp; For example, for each magic point you get an improvement of 1/40 in your magic regeneration.&nbsp; At level 60 instead of having one mana regen per second, you would have a 1.5 regen.&nbsp; Every two seconds you would regen 3 mana points instead of 2.</p><p>For constitution each point would give you 1/70 faster health regen.&nbsp; At 105 constitution you would heal 1.5 health per second and 3 health every 2 seconds.</p>]]></description>
			<author><![CDATA[dummy@example.com (Peter1x9)]]></author>
			<pubDate>Sun, 19 Apr 2009 19:45:24 +0000</pubDate>
			<guid>https://www.faldon.org/post/62185/#p62185</guid>
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