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		<title><![CDATA[Faldon Forums - Clickclickclickclick...pant pant... or macromacro]]></title>
		<link>https://www.faldon.org/topic/4900/</link>
		<description><![CDATA[The most recent posts in Clickclickclickclick...pant pant... or macromacro.]]></description>
		<lastBuildDate>Fri, 08 May 2009 23:27:38 +0000</lastBuildDate>
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			<title><![CDATA[Re: Clickclickclickclick...pant pant... or macromacro]]></title>
			<link>https://www.faldon.org/post/62217/#p62217</link>
			<description><![CDATA[<p>Would be nice but not possible with the current client.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mr Spy)]]></author>
			<pubDate>Fri, 08 May 2009 23:27:38 +0000</pubDate>
			<guid>https://www.faldon.org/post/62217/#p62217</guid>
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			<title><![CDATA[Clickclickclickclick...pant pant... or macromacro]]></title>
			<link>https://www.faldon.org/post/62215/#p62215</link>
			<description><![CDATA[<p>I would also like my character to continue doing an action once I tell him to do one.&nbsp; For example, I tell my character to mine a location.&nbsp; He takes a swing and gets some type of ore.&nbsp; You have to keep repeating this until there is no more ore at that location then move on to another one.&nbsp; <br />What I would like to see is: once I tell my character to mine a location, he keeps swinging away until there is no more ore at that location.&nbsp; Then it would be up to me to find another location for him to mine.&nbsp; Once I find a spot of ore again, he would keep mining until that spot is depleted.&nbsp; Then I find another location and so on.<br />For trees, I would click on a tree and he swings away until it is hacked to pieces.&nbsp; Then I would click on another tree and he would do the same.&nbsp; </p><p>If someone or a monster comes along and attacks my character while he is mining/lumberjacking/fishing/etc, he would stop doing whatever action he is currently doing.</p><p>This way would allow you to click less, but still require that you be there.&nbsp; Personally, I don&#039;t believe in using any kind of macro or helper program but think of my poor hand and mouse button <img src="https://www.faldon.org/img/smilies/tongue.png" width="15" height="15" alt="tongue" /></p><br /><p>It would be similar to the way you make things-you tell your character to make 10 of something and he/she does.&nbsp; Only this time your character does the action until the resource runs out at the location.</p>]]></description>
			<author><![CDATA[dummy@example.com (Peter1x9)]]></author>
			<pubDate>Fri, 08 May 2009 20:11:47 +0000</pubDate>
			<guid>https://www.faldon.org/post/62215/#p62215</guid>
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