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		<title><![CDATA[Faldon Forums - Mr Spys Falldown]]></title>
		<link>https://www.faldon.org/topic/4978/</link>
		<description><![CDATA[The most recent posts in Mr Spys Falldown.]]></description>
		<lastBuildDate>Thu, 17 Mar 2011 01:16:17 +0000</lastBuildDate>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/66806/#p66806</link>
			<description><![CDATA[<p>I wish mind blast worked again. And that banks were the only safe place. If you want to cut logs or something just make another char and keep it under lvl 15, maybe lvl 14 so you can still get high skills. For real.</p>]]></description>
			<author><![CDATA[dummy@example.com (King Faldon)]]></author>
			<pubDate>Thu, 17 Mar 2011 01:16:17 +0000</pubDate>
			<guid>https://www.faldon.org/post/66806/#p66806</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/66804/#p66804</link>
			<description><![CDATA[<p>Same^</p>]]></description>
			<author><![CDATA[dummy@example.com (Forest Haven)]]></author>
			<pubDate>Thu, 17 Mar 2011 00:49:23 +0000</pubDate>
			<guid>https://www.faldon.org/post/66804/#p66804</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/66802/#p66802</link>
			<description><![CDATA[<p>To be honest, some of my best memories of Faldon are from the days when it was scary running through Valour - with free&amp;easy or Greentea ready to bolt you down. </p><p>I don&#039;t like the changes to mindblast and the addition of huge safe zones.</p>]]></description>
			<author><![CDATA[dummy@example.com (morphine)]]></author>
			<pubDate>Wed, 16 Mar 2011 20:53:52 +0000</pubDate>
			<guid>https://www.faldon.org/post/66802/#p66802</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/66758/#p66758</link>
			<description><![CDATA[<p>I miss faldon from when it was more player vs player based. It used to be rare to find someone hiding behind holy aura and stealing kills or drops.</p>]]></description>
			<author><![CDATA[dummy@example.com (Roachsta)]]></author>
			<pubDate>Sat, 12 Mar 2011 20:01:58 +0000</pubDate>
			<guid>https://www.faldon.org/post/66758/#p66758</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/66639/#p66639</link>
			<description><![CDATA[<p>somehow this all got turned into a geg / religion topic.. started out as an aura subject</p><p>but to point on that, u say every geg member should have access to geg spawns.. well theres a few hundred geg members and only a few little spawns.. so if your gona push geg access.. how about tripple the spawns...</p><p>anyways.. my thought on aura was.. 5 years ago when there was no auto aura.. it was.. defend yourself of be beaten which actually made you put a little skill in with your step not.. haha im gona pester the shit outa you and you cant do anything about it.</p><p>sure the defend yourself 100% kinda sucked but the level cap in certian spawns cured that which is pretty cool. gives them a chance to learn how to defend themself before all hell breaks loose.</p><p>as far as town, i say the entire bank and a small area around it should be aura zone. other than that.. DONT SIT AFK IN TOWN FOR 3 DAYS AND THINK YOUR GONA LIVE!!!!</p>]]></description>
			<author><![CDATA[dummy@example.com (dechard)]]></author>
			<pubDate>Wed, 02 Mar 2011 23:20:17 +0000</pubDate>
			<guid>https://www.faldon.org/post/66639/#p66639</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/62744/#p62744</link>
			<description><![CDATA[<div class="quotebox"><cite>pennywise wrote:</cite><blockquote><div class="quotebox"><cite>Mister Rob wrote:</cite><blockquote><p>The problem here is that there are not enough spawns.. GEG Believer spawn holds enough mobs for a semi high level and a 150-200 levelish to lvl, or 1 high lvl zerker at a time.. More spawns would solve this whole problem.</p></blockquote></div><p>That&#039;s been the inherent flaw with the map and game design for years.&nbsp; Too many players in a spawn?&nbsp; Just add more.&nbsp; The problem with this solution is that it has never actually allowed for more players to level at the same time.&nbsp; All it does is lower the steep leveling curve for higher level players(who end up monopolizing the zone anyhow).</p><p>As much as I respect the idea of trying the &quot;no boundaries or caps&quot; paradigm that Zer maintains in this game, it just never worked in practice once he stopped wiping the servers every few months to a year.&nbsp; The players who have been playing for years are so inflated level-wise and financially that any new player who comes in and plays for a bit is going to be discouraged by this and just say, &quot;Why bother?&quot;.</p><p>In previous versions of this game, the servers were wiped frequently enough that players would reach sort of a soft level cap(last client it was around 200ish).&nbsp; Because leveling was so ridiculous around 250 that very few people wanted to do it,&nbsp; people would spend their time pvping with the dozens other others who had reached this soft cap.&nbsp; While is was to a much lesser degree than most modern MMOs, you also saw more instances of players grouping together as a warrior and healer to level as well.</p><p>You add a level cap in the next version and you will see all the things that make MMOs...well MMOs come back to this game.&nbsp; You will see players pvping and you can design areas that will promote group play instead of just a place for the highest levels to take over and inflate their level even more.</p></blockquote></div><p>That&#039;s a pretty good summation of what happened here.&nbsp; Add in a few gameplay and balance changes in this client that made power levelling easy, and you end up with the current state of things.&nbsp; To be fair, though, it&#039;s not like they were just wiping for the sake of wiping (other than during beta tests), it was also a function of new server/client code being released.</p><p>I do wish Zer had put more time into considering things like game balance, though.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mumblee)]]></author>
			<pubDate>Fri, 05 Mar 2010 19:58:54 +0000</pubDate>
			<guid>https://www.faldon.org/post/62744/#p62744</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/62739/#p62739</link>
			<description><![CDATA[<p>Ohh sooo correct, and may I say, I reallllly wouldn&#039;t a wipe right now.. lol<br />Tho as it would solve many problems... it would cause many.</p><p>I guess its just a waiting game on new client and see what different for now.. So far of what i&#039;ve read and of what i&#039;ve seen.. I&#039;ll like it.</p><p>And Rick! You&#039;re doing a great job already by adding the spawns so far!~~</p>]]></description>
			<author><![CDATA[dummy@example.com (Mister Rob)]]></author>
			<pubDate>Fri, 05 Mar 2010 14:36:39 +0000</pubDate>
			<guid>https://www.faldon.org/post/62739/#p62739</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/62738/#p62738</link>
			<description><![CDATA[<div class="quotebox"><cite>Mister Rob wrote:</cite><blockquote><p>The problem here is that there are not enough spawns.. GEG Believer spawn holds enough mobs for a semi high level and a 150-200 levelish to lvl, or 1 high lvl zerker at a time.. More spawns would solve this whole problem.</p></blockquote></div><p>That&#039;s been the inherent flaw with the map and game design for years.&nbsp; Too many players in a spawn?&nbsp; Just add more.&nbsp; The problem with this solution is that it has never actually allowed for more players to level at the same time.&nbsp; All it does is lower the steep leveling curve for higher level players(who end up monopolizing the zone anyhow).</p><p>As much as I respect the idea of trying the &quot;no boundaries or caps&quot; paradigm that Zer maintains in this game, it just never worked in practice once he stopped wiping the servers every few months to a year.&nbsp; The players who have been playing for years are so inflated level-wise and financially that any new player who comes in and plays for a bit is going to be discouraged by this and just say, &quot;Why bother?&quot;.</p><p>In previous versions of this game, the servers were wiped frequently enough that players would reach sort of a soft level cap(last client it was around 200ish).&nbsp; Because leveling was so ridiculous around 250 that very few people wanted to do it,&nbsp; people would spend their time pvping with the dozens other others who had reached this soft cap.&nbsp; While is was to a much lesser degree than most modern MMOs, you also saw more instances of players grouping together as a warrior and healer to level as well.</p><p>You add a level cap in the next version and you will see all the things that make MMOs...well MMOs come back to this game.&nbsp; You will see players pvping and you can design areas that will promote group play instead of just a place for the highest levels to take over and inflate their level even more.</p>]]></description>
			<author><![CDATA[dummy@example.com (pennywise)]]></author>
			<pubDate>Fri, 05 Mar 2010 01:39:31 +0000</pubDate>
			<guid>https://www.faldon.org/post/62738/#p62738</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/62709/#p62709</link>
			<description><![CDATA[<div class="quotebox"><blockquote><p>GEG was a stupid idea.. No one ever listens to me though... By far the worst decision ever! ... ever... ... Not just in the history of Faldon, but the entire history of mankind even!</p></blockquote></div><p>Agreed.</p>]]></description>
			<author><![CDATA[dummy@example.com (zammbi)]]></author>
			<pubDate>Sun, 21 Feb 2010 13:16:17 +0000</pubDate>
			<guid>https://www.faldon.org/post/62709/#p62709</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/62702/#p62702</link>
			<description><![CDATA[<p>The problem here is that there are not enough spawns.. GEG Believer spawn holds enough mobs for a semi high level and a 150-200 levelish to lvl, or 1 high lvl zerker at a time.. More spawns would solve this whole problem.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mister Rob)]]></author>
			<pubDate>Thu, 11 Feb 2010 15:21:22 +0000</pubDate>
			<guid>https://www.faldon.org/post/62702/#p62702</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/62700/#p62700</link>
			<description><![CDATA[<p>That was my main problem as well, it completely lacked balance.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mumblee)]]></author>
			<pubDate>Mon, 08 Feb 2010 19:13:47 +0000</pubDate>
			<guid>https://www.faldon.org/post/62700/#p62700</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/62698/#p62698</link>
			<description><![CDATA[<p>My biggest problem with GEG was nothing special was ever done with the 3 main religions. Then GEG comes around, all the focus was aimed towards it. Shoulda balanced out the religions! Plus I am a High Priest of Pally... I sooo never got a cool hat... I wasn&#039;t going to leave pally and lose my title lol.</p>]]></description>
			<author><![CDATA[dummy@example.com (Fireborn)]]></author>
			<pubDate>Sat, 06 Feb 2010 22:09:18 +0000</pubDate>
			<guid>https://www.faldon.org/post/62698/#p62698</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/62697/#p62697</link>
			<description><![CDATA[<p>To be fair, FB, I butted heads with Lothar over GEG.&nbsp; That&#039;s part of the reason he went on his campaign to get my GM removed.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mumblee)]]></author>
			<pubDate>Thu, 04 Feb 2010 22:31:50 +0000</pubDate>
			<guid>https://www.faldon.org/post/62697/#p62697</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/62695/#p62695</link>
			<description><![CDATA[<p>GEG was a stupid idea.. No one ever listens to me though... By far the worst decision ever! ... ever... ... Not just in the history of Faldon, but the entire history of mankind even!</p>]]></description>
			<author><![CDATA[dummy@example.com (Fireborn)]]></author>
			<pubDate>Thu, 04 Feb 2010 09:54:54 +0000</pubDate>
			<guid>https://www.faldon.org/post/62695/#p62695</guid>
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			<title><![CDATA[Re: Mr Spys Falldown]]></title>
			<link>https://www.faldon.org/post/62691/#p62691</link>
			<description><![CDATA[<p>What about players who aren&#039;t interested in PvP?&nbsp; Should they not be allowed to play the game?&nbsp; Are they somehow less important than you guys?</p><p>You assume that having aura on is for the sole purpose of harassing other players by stealing kills, etc, but maybe some people just want to go about their own business and level in peace, and THAT is why they aura.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mumblee)]]></author>
			<pubDate>Tue, 02 Feb 2010 19:26:41 +0000</pubDate>
			<guid>https://www.faldon.org/post/62691/#p62691</guid>
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