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		<title><![CDATA[Faldon Forums - Doors are broken -- resolved]]></title>
		<link>https://www.faldon.org/topic/7252/</link>
		<description><![CDATA[The most recent posts in Doors are broken -- resolved.]]></description>
		<lastBuildDate>Mon, 21 Dec 2015 22:18:24 +0000</lastBuildDate>
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			<title><![CDATA[Re: Doors are broken -- resolved]]></title>
			<link>https://www.faldon.org/post/72105/#p72105</link>
			<description><![CDATA[<p>Zer has recovered the script from a backup, the doors now work again.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mr Spy)]]></author>
			<pubDate>Mon, 21 Dec 2015 22:18:24 +0000</pubDate>
			<guid>https://www.faldon.org/post/72105/#p72105</guid>
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			<title><![CDATA[Doors are broken -- resolved]]></title>
			<link>https://www.faldon.org/post/72104/#p72104</link>
			<description><![CDATA[<p>I accidentally overwrote a script that handles the opening and closing of doors (among other things). Sadly I have no backup of said script so I will have to recreate it or get Zer&#039;s help in recovering it.</p><p>For now you will have to deal with the broken doors for a little while. I will try to fix the script soon.</p><p>Also, if any (former) GMs (or players I guess) still have a copy of the sscript then I&#039;d appreciate it if you could mail it to me: itsmrspy@gmail.com.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mr Spy)]]></author>
			<pubDate>Mon, 21 Dec 2015 19:49:49 +0000</pubDate>
			<guid>https://www.faldon.org/post/72104/#p72104</guid>
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