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		<title><![CDATA[Faldon Forums - Monsters aggro]]></title>
		<link>https://www.faldon.org/topic/7610/</link>
		<description><![CDATA[The most recent posts in Monsters aggro.]]></description>
		<lastBuildDate>Fri, 27 Sep 2024 22:26:41 +0000</lastBuildDate>
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			<title><![CDATA[Re: Monsters aggro]]></title>
			<link>https://www.faldon.org/post/73385/#p73385</link>
			<description><![CDATA[<p>Found the bug. It will be fixed in next week&#039;s patch. Thanks for reporting it!</p><p>This looks to be a long-standing bug.</p><p>This explains why Town Guards haven&#039;t been attacking murderers and criminals lately, by the way. That they do at all might come as a surprise to some people <img src="https://www.faldon.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (James)]]></author>
			<pubDate>Fri, 27 Sep 2024 22:26:41 +0000</pubDate>
			<guid>https://www.faldon.org/post/73385/#p73385</guid>
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			<title><![CDATA[Monsters aggro]]></title>
			<link>https://www.faldon.org/post/73384/#p73384</link>
			<description><![CDATA[<p>For some reason when there are 2 or more players in the same cave/area (or somehow close in the same map), monsters wont aggro at all, unless being attacked. They get completely passive.</p>]]></description>
			<author><![CDATA[dummy@example.com (Supla)]]></author>
			<pubDate>Fri, 27 Sep 2024 21:52:30 +0000</pubDate>
			<guid>https://www.faldon.org/post/73384/#p73384</guid>
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