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		<title><![CDATA[Faldon Forums - Tinker Function Improvements]]></title>
		<link>https://www.faldon.org/topic/7694/</link>
		<description><![CDATA[The most recent posts in Tinker Function Improvements.]]></description>
		<lastBuildDate>Wed, 18 Dec 2024 19:17:51 +0000</lastBuildDate>
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			<title><![CDATA[Tinker Function Improvements]]></title>
			<link>https://www.faldon.org/post/73739/#p73739</link>
			<description><![CDATA[<p>Tinker is easily the most used NPC in the game, I think it would be worthwhile to improve/streamline some of its functionality.</p><p>Can we:</p><p>1.) Have funds withdrawn from bank instead of having to have gold in your inventory:<br /> current work flow click npc&gt; click manage npc&gt; withdrawal funds&gt; repair given items&gt; Deposit excess funds <br /> Suggested workflow: Click repair and funds are withdrawn from bank automatically</p><br /><p>2.) Have only the options to repair items you have equipped: E.G. Repair my shield shouldn&#039;t be an option if you don&#039;t have a shield equipped<br />Currently if you click repair my shield if you dont have one equipped it returns: Your shield is too damaged to repair, you could correct that message to say &quot;You don&#039;t have a shield equipped&quot; , but the cleanest solution would be to just not have the option to repair it in the first place.</p><p>3.) Repair all my gear button: As suggested, just click option to repair all equipped gear that automatically uses funds in your bank.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mechanic)]]></author>
			<pubDate>Wed, 18 Dec 2024 19:17:51 +0000</pubDate>
			<guid>https://www.faldon.org/post/73739/#p73739</guid>
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