<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Faldon Forums - ^session_flags no longer correctly reset]]></title>
		<link>https://www.faldon.org/topic/7780/</link>
		<description><![CDATA[The most recent posts in ^session_flags no longer correctly reset.]]></description>
		<lastBuildDate>Mon, 02 Feb 2026 13:44:59 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: ^session_flags no longer correctly reset]]></title>
			<link>https://www.faldon.org/post/73966/#p73966</link>
			<description><![CDATA[<p>Turns out it was worse than this. Since October 2024, all in-memory flags had been saving to disk instead. Probably not the greatest given the limited rewrite cycles of SSDs. Anyway, it&#039;s fixed now. Thanks for reporting this bug <img src="https://www.faldon.org/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (James)]]></author>
			<pubDate>Mon, 02 Feb 2026 13:44:59 +0000</pubDate>
			<guid>https://www.faldon.org/post/73966/#p73966</guid>
		</item>
		<item>
			<title><![CDATA[Re: ^session_flags no longer correctly reset]]></title>
			<link>https://www.faldon.org/post/73965/#p73965</link>
			<description><![CDATA[<p>I&#039;ve had two instances where I had to reset a particular ^flag on a player to get some feature working again. I don&#039;t think I&#039;ve ever used the same flag names without the ^ so those should be 0. Then again it has been over a decade since I last really worked on any of the scripts.</p><p>The most recent example was the ^active_storm flag on ~pr0phet~. Had to manually set that to 0.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mr Spy)]]></author>
			<pubDate>Fri, 30 Jan 2026 09:36:19 +0000</pubDate>
			<guid>https://www.faldon.org/post/73965/#p73965</guid>
		</item>
		<item>
			<title><![CDATA[Re: ^session_flags no longer correctly reset]]></title>
			<link>https://www.faldon.org/post/73964/#p73964</link>
			<description><![CDATA[<p>Are you sure this is what you are seeing?<br />The one non-obvious behavior right now is that ^flag, if not set, gets its value from the stored flag (without the ^), though it caches that value for the session (setting the permanent flag later does not change the ^flag). But I&#039;d thought it has always been that way. I will look into this though.</p>]]></description>
			<author><![CDATA[dummy@example.com (James)]]></author>
			<pubDate>Thu, 29 Jan 2026 19:37:19 +0000</pubDate>
			<guid>https://www.faldon.org/post/73964/#p73964</guid>
		</item>
		<item>
			<title><![CDATA[^session_flags no longer correctly reset]]></title>
			<link>https://www.faldon.org/post/73963/#p73963</link>
			<description><![CDATA[<p>The previous behavior of flags prefixed with ^ was that they would reset when a player logged off. </p><p>Currently it does not appear to always do this, leading to subtle bugs.</p>]]></description>
			<author><![CDATA[dummy@example.com (Mr Spy)]]></author>
			<pubDate>Thu, 29 Jan 2026 16:25:35 +0000</pubDate>
			<guid>https://www.faldon.org/post/73963/#p73963</guid>
		</item>
	</channel>
</rss>
