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		<title><![CDATA[Faldon Forums - Map editor suggestion: make it possible to hide upper levels from view]]></title>
		<link>https://www.faldon.org/topic/7785/</link>
		<description><![CDATA[The most recent posts in Map editor suggestion: make it possible to hide upper levels from view.]]></description>
		<lastBuildDate>Fri, 13 Feb 2026 11:27:34 +0000</lastBuildDate>
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			<title><![CDATA[Re: Map editor suggestion: make it possible to hide upper levels from view]]></title>
			<link>https://www.faldon.org/post/73975/#p73975</link>
			<description><![CDATA[<p>Yes, this is very necessary. I have added it today.</p>]]></description>
			<author><![CDATA[dummy@example.com (James)]]></author>
			<pubDate>Fri, 13 Feb 2026 11:27:34 +0000</pubDate>
			<guid>https://www.faldon.org/post/73975/#p73975</guid>
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		<item>
			<title><![CDATA[Map editor suggestion: make it possible to hide upper levels from view]]></title>
			<link>https://www.faldon.org/post/73973/#p73973</link>
			<description><![CDATA[<p>It would be useful to be able to hide upper z levels from viewing. Or make them translucent. Would be very handy when editing multi story buildings or large mountainous areas.</p><p>With the old editor I used to map a tiny box for myself and then place floor tiles above to hide certain z levels from showing, but this was a dirty workaround (and doesn&#039;t work with the current editor).</p>]]></description>
			<author><![CDATA[dummy@example.com (Mr Spy)]]></author>
			<pubDate>Wed, 11 Feb 2026 20:54:33 +0000</pubDate>
			<guid>https://www.faldon.org/post/73973/#p73973</guid>
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