Topic: 2026/1/16 Update
I had initially intended to combine monster spawn editing with map editing, but I've realized that in practical terms, I don't have the time to move all of that code all at once.
So, for now, I've implemented a monster spawn editor. It's not great, but it is better than the old client's monster spawn editor, and now I can edit monster spawns again.
Next I need to get the map editor to a "can upload new maps" state. Hard to say the timeline on that, but this is a start...
January 16, 2026:
Changed the cursive fonts. Chopin Script is too decorative for chat.
Got the in-game GM monster spawn editor working again.