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Topic: 2026/4/4

No update this week.

I have been redoing the map file format. It's now slightly slower to load, 2X slower to save, and 1/10th the size. It supports Ground 1-4 on all Z levels and allows multiple properties on the same tile.

It also supports map sizes other than 512x512 (though the server won't for some time) and stores sectors in such a way that (long term) they can be loaded individually instead of loading the entire map, and it tracks them with hashing instead of version numbers.

Before I can make an update, I will need to change the map patching code on both the client and the server, as well as the server's map loading code (it uses special per-sector files, not even .MAP files right now).

So, no update this week, but hopefully one next week.

Have a happy Easter!

God bless.

James