1

Topic: Removed tiles remain visible in map editor

Sometimes when removing tiles (floor, wall) the tiles remain visible. Scrolling the camera around (i.e. making sure the edits are out of viewport) and back will show the correct state. Seems to happen more when editing on Z 1+.

2

Re: Removed tiles remain visible in map editor

Yeah. I am probably going to fix this by having the map editor use rewritten drawing code (still generally 2D of course). I'd like to be able to zoom out, and the original design's "can fallback to cards which can't do OpenGL" doesn't really apply to today's computers.