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Topic: Monk Class , Kind of a two part idea.

I think it would be cool if GeG had different disciplines you could specialize in , And they would offer a spell that would add buffs that would add bonuses to your specific class, but also be able to continue to "Collect your pay".. Using the traditional classes such as warrior (Axes, Swords, Or Maces), Archer, or Mage /Sorcerer .
Maybe like a HP bonus for warriors, A Crit bonus or maybe like a +1+2 damage bonus in the same way arrows add damage for archers , maybe an additional mana bonus for mages. Just sorta some rough ideas,  I also had some thoughts about additional class that wouldnt be hard to add, A Monk class.

  I think creating a new class like a monk would be a pretty cool and easy idea. Sure you could W claws and potentially achieve the same sort of class, But  it would cool to Change the title of martial arts from "Smack-Fu Master" to "Monk". You could also maybe make a staff or something that would  add + Punch damage to compound with your gloves , Or maybe just make like some sort of prayer beads or something that fit in the gauntlet spot.

You wouldn't necessarily add the discipline idea to create a monk class, But i think it would be cool , especially to have some buff spells of some sort to help in "Unarmed" combat since the class would miss out on 2 pre/suff slots by loosing the potential to use a weapon.

(The Enlightened Ones)

In retirement till faldon has something for players over level 300 to do.

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Re: Monk Class , Kind of a two part idea.

Nice idea actualy

Faldon will ROCK YOUR SOKS OFF

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Re: Monk Class , Kind of a two part idea.

Master Wu wrote:

So, make GeG even more disproportionately better to the other religions? tongue

Sure, or u could sort of incorporate the other religions into GeG, I mean why not. Gives more people a reason to be a C

(The Enlightened Ones)

In retirement till faldon has something for players over level 300 to do.

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Re: Monk Class , Kind of a two part idea.

Maybe have each religion have it's own "buff", so certain "classes" have a reason to pick them? Just thinking out loud heh

So let me simply add that it's my very good honor to meet you and you may call me "V"

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Re: Monk Class , Kind of a two part idea.

GeG is an abomination and ruined the  religion system.  No point in even talking about making the religions useful or balanced as long as GeG is still in the discussion.

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Re: Monk Class , Kind of a two part idea.

that would be fine , so long as there was some sort of implementation into the monk religion of gp per level , otherwise no C would join it. You can make all these bad ass religions, but truth is no one will join because GeG is so much better, as it should be, I just think religions should be somewhat stronger on the whole.

(The Enlightened Ones)

In retirement till faldon has something for players over level 300 to do.

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Re: Monk Class , Kind of a two part idea.

My thoughts exactly, Wu.

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Re: Monk Class , Kind of a two part idea.

I guess your somewhat on the same page as me, i just feel like you may have misunderstood.

I feel like religions should play a more important role in the game . It could be a really neat aspect.

(The Enlightened Ones)

In retirement till faldon has something for players over level 300 to do.