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Topic: drag/elec gear

instead of nerfing drag/elec gear, u cud only allow it to work if its attached to a weapon... so i.e drag/elec boots/robes/hats will be useless but daem/sad sbs and other weapons that have +% dmg will still add xtra dmg

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Re: drag/elec gear

While that would be good enough to reduce the effects IMO, it would leave items with presufs that don't do anything, I'd rather have them do a little bit than nothing at all.

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Re: drag/elec gear

i think it wud be a good idea, and u cud swith chars drag/elec gear with other pre/sufs

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Re: drag/elec gear

that would make too many items useless... what is with all these bad ideas?

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Re: drag/elec gear

Im unsure why anything is getting nerfed.. why not up some of the resistances of the monsters a minute amount.

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Re: drag/elec gear

most monsters resists are already ridiculous to the point of where mages are pretty much left in the dust.

7.4.

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Re: drag/elec gear

JuZa wrote:

most monsters resists are already ridiculous to the point of where mages are pretty much left in the dust.

agreed, just add a cap to % dmg

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Re: drag/elec gear

Some of those monsters were not designed to be killed by mages. Maybe adding some high physical resistant monsters just for mages?

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Re: drag/elec gear

rick tried that once, didn't work out too well apparently... i wasn't a mage at the time to test them.   there are a lot of monsters that are weak vs some spells, but they're life is outrageous for a mage's dmg output or they ignore the mages pet and make it hard for the to survive.   But a high lvl mage can wreck face (even tho some monsters are still untouchable)

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Re: drag/elec gear

yeah i agree that would make lots of items worthless neutral